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Projects | I Expect You to Die
Schell Games
As a 3D art fellow at Schell Games, I was responsible for modeling, texturing, and animating various interactable and environmental assets in the last two levels of the game.
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In the last level, Operation Death Engine, I was responsible for the control panel, the monitor UI, the space helmet, the gloves, the space drill, much of the exterior space station, and more!

Control Panel

Space Station Exterior Concept

Space Helmet

Space Gloves

Monitor Screens

Space Drill
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